Lisbon based CG Character Artist currently working at Jellyfish Pictures.

Experienced production character artist with a strong focus on both stylistic and organic assets, and a generalist backbone.

Highly passionate about anatomy, stylized characters, facial anatomy, and delivering beautiful assets for visually stunning projects with a team while making downstream departments' work easier.

Currently working in feature animation, with previous experiences in VFX, print, motion design, advertising, and mobile games.

• Production modeling
• UV layout production for high-end characters, creatures and props;
• Concept sculpting;
• Facial anatomy and blendshape creation;
• Texturing, shading, and look development;
• Scene assembly, lighting, and generalist knowledge of production pipelines for VFX, games, and animation;

Speaker at 2022 Atlas Festival

Feel free to reach out:
miltonapasfernandes@hotmail.com
+351 912453103